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  • Advanced technologies like Hawk-Eye, UltraEdge and stump sensors will be used in IPL 2026, which will make the game fair and interesting.

  • The Hawk-Eye system generates a 3D trajectory of the ball to determine whether the ball will hit the stumps or not.

  • UltraEdge technology helps capture light contact between the ball and bat, while stump sensors send an instant signal when the ball hits the stump.



IPL 2026 is starting from today, and fans are once again ready for exciting matches. While fast batting and bowling will be seen on the field, on the other hand advanced technology will make the game more fair and interesting. Especially when it comes to close decisions like LBW, now not only the umpire’s eyes but technology also plays an important role. Let us know how which techniques work.


Hawk-Eye


Hawk-Eye is a state-of-the-art computer system that tracks every movement of the ball in real time with the help of multiple high-speed cameras installed in the stadium. This system generates a 3D trajectory of the ball, which can determine whether the ball will hit the stumps or not. Hawk-Eye gives the third umpire highly accurate visuals, making decisions more accurate and reliable than ever before.


UltraEdge or Snickometer


When the decision on the field is extremely close, such as whether the ball lightly touches the bat or pad, UltraEdge or Snickometer technology is used. This technology uses special audio sensors and high-speed cameras to capture the slightest contact between the ball and the bat. As soon as a touch is made, a small spike appears in the graph on the screen, indicating to the umpire whether an edge has been taken or not. This system proves to be a game-changer, especially in decisions like LBW review and catch-behind.


Stump sensors


In modern cricket, the stumps have also advanced technologically. These are equipped with LED or microchip sensors, which send a signal immediately as soon as the ball hits the stump. As soon as the ball hits the stumps, these sensors transmit information to the third umpire and the broadcast team in real time. This neither causes any delay nor much confusion in taking decisions like bold or run-out.






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